Weekly Development Report


Hello everyone,

This week, we've completed updates that have significantly evolved and refined the game's visuals across multiple areas. We've also addressed numerous bug reports from our community, resolving most of these issues in the new version.

๐Ÿ”จ City Building Mode Updates:

  • New Map Visuals: The city-building map has been completely revamped. Trees now sway with real-time wind effects, creating a far more dynamic and immersive atmosphere compared to the previous simplistic look.
  • Enhanced Mouse Controls: We've reworked the mouse input system. You can now navigate the map by holding down the Left Mouse Button, while the Right Mouse Button is dedicated solely to building selection.
  • New User Interface: Nearly all city-building UI elements have been redesigned from the ground up to be both thematically consistent and more user-friendly.
  • Training Grounds: Valerius's "Training Grounds" are now active! Here, you can access game hints and tutorials. We plan to expand this area in the future with exciting new mechanics like an "Arena Mode."

๐ŸŽฎ Side-Scroller Mode Improvements:

  • Major bugs causing crashes in Episodes 1, 2, and 3 have been fixed.
  • Subtitle Support: Valerius's epic monologue in the intro scene now features subtitles, making it more accessible and understandable.
  • Implemented optimizations reducing GPU load by approximately 10%.
  • Health Fountains now also restore stamina.
  • Stamina regeneration rate has been increased.
  • Levels will no longer end until the character rescue objective for that level is completed.

๐Ÿ“… Next Week's Plans:

Due to the major tasks outlined above, we couldn't focus on romance scenes this week. Our goal for the coming week is to complete these scenes and release Episode 4 within the next two weeks.

If you appreciate our efforts, you can help more people discover Harem of Valerius. Please recommend the game to your friends or leave a review on our Itch.io page.

Thank you for your support!

 Val

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